Content from 2017-01

You get to drive a car in a game capturing some images and the corresponding steering angle. You then use that data to build a neural network that spits out a steering angle for an input image such that the computer can drive the same car in the same game. The computer learns how to drive from you, hence behavioral cloning.

This blog is mainly about writing code, so it contains many code snippets that look much nicer when colored according to the syntax of their language. The code coloring has become slow lately due to suboptimal interactions between lisp and python and needs to be improved.

Building a usable Scala workflow with Emacs and Ant.